What do you get when you combine a baseball star and a comic book/action figure phenom? A fantasy action RPG, of course! And how do you get people to try a new franchise in this age of sequels? Throw in some free and awesome schwag for one of those said sequels. Kingdoms is a fun romp, but not without it's flaws. I played this when the demo first launched and found myself enjoying it until the game froze on me, thus keeping e from unlocking the Mass Effect weapon...Upon playing it once again today, I found myself not hating the game, but not loving it either. Maybe it's the amount of time I've spent in Skyrim, but this title definitely feels like a poor man's version of that title. With similar combat, crafting and lockpicking mechanics it is apparent that members of that staff were hired by this studio. It stands as a bit of a hybrid, though, as it also adds the charm, simplicity and cartoony feel of Fable. With some witty writing and Todd MacFarlane's impeccable design, this game is definitely a step up from the rabble. My main concern with it was how small and linear the dungeons feel and how twitchy and sensitive the camera is. I thought we were past the days of constant RS babysitting to keep the camera in place. Overall, this game shows potential for depth and a charm that I'm sure will propell the story along. If for nothing else, try the demo for the amazing McFarlane designed Mass Effect 3 gear, but hurry because time is running short!
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